Based in Manchester, United Kingdom
The ultimate postal service has arrived... self-delivering cardboard boxes! We need you and your friends to test this revolutionary technology before it goes to market: It's time to Roll, Jump and Unbox to Victory! Unbox was created during the December UE4 Game Jam and inspired by the games we played and loved while growing up. From the competitive and frenetic action of Goldeneye to the expansive exploration of Super Mario 64, there are threads of old school design woven throughout Unbox. Add in some contemporary influences from titles such as Katamari Damacy, Marble Blast Ultra, Noby Noby Boy and you get a game like nothing else… Unbox!
Unbox was initially developed during the Unreal Engine 4 Christmas game jam, by Manchester based start-up Prospect Games. Feedback for the jam entry was overwhelmingly positive and since January Unbox has expanded and evolved into a full title, including an expansive singleplayer and explosive multiplayer. Unbox will be released on PC in 2016.
- Single Player: Explore epic worlds, complete crazy challenges and beat the bosse
- Multiplayer: Gather your friends for explosive Split-screen action!
- Weapons: Explode the competition with the wackiest of weapons!
- Customisation: The 21st century Cardboard Box knows how to accessorise!
Greenlight Trailer YouTube
UNBOX - Preview - Platform32 YouTube
Logo & Icon
- "Making it in Unreal: play as a self-delivering parcel in Unbox"
- Jeremy Peel , PCGamesN
- "Unbox Playable at EGX 2015"
- MCV, MCV
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About Prospect Games
Prospect Games is an independent game developer based in Manchester, currently making Unbox, a physics oriented platformer about cardboard boxes that caters to the retro and local-multiplayer crowd.
More information on Prospect Games, our logo & relevant media are available here.